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Iso-maze
18 pts 1 month ago · indie games · procedural generation
A developer built a 3D isometric maze game inspired by maze artist Sean C. Jackson, motivated by disappointment with existing maze apps. The post documents learnings from a first foray into 3D graphics, covering both aesthetic and technical aspects. Starting with basic primitives—boxes for maze walls and spheres assembled into a snowman player character—the project uses three-point lighting. The write-up is image-heavy to offset its length.